

Buy Still Life 2 Steam key at the best price
Buy Still Life 2 Steam key at the best price with instant delivery to your account. Payment via MIR and SBP. 24/7 Telegram support.
Customer reviews
Reviews are not translated into English yet — we are adding translations.
System requirements
Minimum
- Processor
- 1.5GHz CPU
- Memory
- 512MB
- Graphics card
- DirectX compatible graphics card with 128MB memory
Source: Steam · updated September 5, 2026
Still Life 2: Secrets and Horrors of the East Coast
Who is hiding behind the cipher Mr. X? The game Still Life 2 unveils the long-awaited continuation of the Still Life story and once again immerses us in the world of investigations with Agent Victoria McPherson!
The events unfold in the fall of 2008. Victoria heads to Maine, where the body of Ellen Dunnigan is discovered. The horrifying methodology and a video sent to the police and press leave no doubt: the serial killer known as the East Coast Torturer has struck again! During the autopsy, no clues are found, as the killer meticulously prepared the body, leaving them hopelessly baffled.
At her hotel, Victoria comes across a report by journalist Paloma Hernandez, who covers all the crimes signed by the mysterious East Coast Torturer. Hernandez harshly criticizes the FBI and Victoria for the lack of progress in the case, but this doesn't stop her from calling to request a meeting. She claims to have some clues about the criminal. But Victoria refuses... And soon Paloma becomes a victim of abduction!
Still Life 2 retains the spirit of its predecessor, giving you the opportunity to control two characters linked by one fate. Play as Paloma Hernandez, a victim pursued by the killer, or Victoria McPherson, an FBI agent, and alternate between two completely different gaming experiences. Explore the world from different angles and find clues that will help stop the villain!
Don't miss the chance to dive into this thrilling story! Purchase keys for Still Life 2 on Ashop and receive instant delivery to your account after payment.



